Changes made in 2.6

  • New Chat Log System (F9): Click once on Chat Type to toggle display, double click to display that Chat Type only
  • Added automated Donate Events which will be announced in game, requiring 5 Legions Tokens to get in

  • Guild:
    • Captains are now able to change other guild member's ranks (can't change Captains)
    • Captains are now able to select Commander
    • Guildmasters are now able to select Soldier and Constructor

  • Items:
    • New Item: Scroll of Renown (x) - Adds x amount of reputation points when used (currently only given at events)

  • Mailbox:
    • Fixed mails without attachments being sent twice
    • Fixed issues when withdrawing item attachment with full bag
    • Fixed items remaining disabled after attaching items to an mail but cancelling the mail

  • Other:
    • Added ability to change any number of stat points with majestic points instead of 3 by 3
    • Fixed bumps to prevent double bumps
    • Fix for player being able to hit invisible team mates
    • All trees are now small despite detail level
    • Fixed not being able to talk while some dialogs were up (Mailbox, Guild, ...)
    • Fixed getting incorrect amounts of reputation with the reputation Legion Service
    • Critical and footsteps effects now show on all detail levels

Changes made in 2.5

  • New Mail system with item attachments!
  • New Guild Message Board in guild menu!
  • Added a total Enemy Kills count

  • Items:
    • Fixed not being able to receive angel when there is a teleport available at command hall
    • Fixed upgrading Hero capes to +1
    • Possible zem bug fix
    • Fixed trading back LegionTokens for Legion Points
    • Slightly raised the damage of Giant Battle Hammer

  • Other:
    • Fixed getting gold as reward for quests
    • Fixed a login error causing some players to have to try to login several times before actually being logged in
    • Fixed occasional blank lines appearing in Chat History (F9) with some messages
    • Changed /showalldmg default setting to true
    • Minor server performance improvements

Changes made in 2.4

  • Quests:
    • A quest list has been added to the City Hall Officer
    • A few new quests have been added

  • Items:
    • Kloness Neck now works correctly (max bonus damage of +15)
    • Kloness Weapons damage increased (15 -> 25)
    • Stormbringer now requires 65 Int to wield

  • Spells:
    • Reduced duration of Massive Illusion Movement to 25 seconds from 40, and of Illusion movement from 30 seconds to 20

  • Legion Services:
    • Legion points can now be converted into a stackable Legion Tokens item, which can be traded with other players, and converted back to Legion points at the city hall
    • Converting a spell to a manual can now be done automatically in the city hall, instead of manually by an admin

  • Events:
    • A new type of event, Soccer, can now be generated by Game Masters

  • Other:
    • Fixed client crash in Druncncity
    • Using skills makes you unable to log out
    • Crusade teleport function cannot be used after getting damage within 15 seconds
    • Added analyzing and logging tools to analyze the problem with connection lost upon logging in

Changes made in 2.3b

    Fixed a bug causing stated armor drops not to go past 14% and increased armor drops
  • Items:
    • Added a diminishing returns formula for Magic Absorb (eg. 30 MA will be reduced to 28 effective MA; 50 to 40; 80 to 57; 124 to 80 [max])

  • Other:
    • Reverted chat zones. ! is now global

Changes made in 2.3

  • Items:
    • Armor drop rate has been more than doubled!
    • Slight increase in overall drop rate
    • There is now chance that gems will be deleted when failing to craft something using them. There's a higher risk for crafting higher items
    • Gem drop rate from mining has been decreased

  • Spells:
    • Spell manuals no longer get erased when using them without correct int or if it's already been learnt
    • Reducing intelligence by removing int angel will now remove spells that you don't have correct int for
    • Spells removed by reducing intelligence are now updated to client instantly

  • Client:
    • Fixed issue with warehouse crashing client
    • Dragging an item from the character screen to inventory button no longer places the item in bag randomly; it now returns to its previous position
    • Fixed issues with buying spells from wizard tower

  • Other:
    • Global chat has been separated into aresden maps, elvine maps, and other maps
    • Crusades now automatically finish with a draw after 2 hours
    • Berserk npc damage has been reduced to 1.6x, down from 2x
    • Force disconnecting an account that has no one on will now happen immediately. So "Account in use" should only last a few seconds.
    • Illusion effect removed after being in illusion event

Changes made in 2.2

  • Client:
    • New extended menu for many commands
    • New option to disable windows key in extended menu
    • New mute(/tooff) list now available, open from extended menu
    • New control: Ctrl+N for automatically targetting neutral and friendly targets
    • Added ability to toggle manufacturing auto-fill from the manu dialog
    • Added hero armor effects
    • Stopped the excessive notification of apocalypse events
    • Numerous fixes to button positions
    • Accidentally dragging an item 1 pixel while trying to use it(double clicking) will now use the item
    • Fixed issue where guild bank was incorrectly scrolling after depositing item

  • Items:
    • New "Repair all" feature in blacksmith
    • Added ability to buy any number of arrows regardless of slots free in bag (Still effected by weight)
    • Stopped endurance damage and stripping while merien shield is activate

  • NPCs:
    • Stopped IGs from killing themselves
    • Abaddon's Earth-Shock-Wave now causes damage
    • Removed berserk effect from crusade NPCs (Graphical change only)
    • Berserked monsters now do double damage
    • Berserked monsters now give double experience

  • Other:
    • The no-recall message now correctly displays after trying to recall when recently damaged and not when casted elsewhere
    • Disabled ability to chat in guild while chat is diabled in events
    • You now get force recalled from apocalypse maps after being logged out for 3 minutes
    • Logins should be slightly faster
    • Fixed mute(/tooff) list not loading correctly

Changes made in 2.1

  • New event: Destroy the Shield

  • Items:
    • Added crafting of Socket Gems
    • Excalibur and Xelima weapons are now upgradeable
    • Added Kloness effect. The bonus damage is calculated as (attacker reputation - enemy reputation) / 18, with a maximum bonus of 15

  • Guild:
    • Stackable items can now be withdrawn correctly from the Guild Warehouse
    • Captains can no longer ban the Guildmaster
    • Fixed new guilds occasionally not saving properly (vault reset to 0)

  • Other:
    • Removed the Honor system
    • Fixed a bug causing wrong players to get added into a party

Changes made in 2.0

  • New Guild System
  • New Socketing System
  • Added Apocalypse

  • Items:
    • Shield PA is now ignored when attacked from behind
    • Slightly increased damage and hit probability of dashing and criticals with Axes
    • Increased endurance loss per hit with Axes
    • Shields now absorb 80% of endurance loss when worn
    • Ruby and Emerald rings now have they endurance reduced by amount of damage absorbed (10% and 20%, respectively) instead of total damage
    • Adjusted Ring and Emerald ring endurance (18k->9k, 13k->5k)
    • Increased hitratio of dashes and crits on Long Swords
    • Changed how righteous works. The damage is now added as (attacker reputation - enemy reputation) / 20, with a maximum bonus of 10
    • Fixed dropping items when killed even while having a zem in bag on very rare occasions
    • Removed Bleeding Island scrolls

  • Magic:
    • Spike Field now works correctly on monsters
    • Fixed Protection From Arrow not working against Arrow Guard Towers
    • Damage dealt by dynamic spells to monsters and players are now shown correctly (one damage for all dynamic effects, instead of several)
    • Absolute Magic Proteciton now overrides Protection from Magic, and Greater Defense Shield overrides Defense Shield (timer is reset)
    • AOE spells now do AOE damage on large NPCs
    • Increased PFM absorption (50% -> 55%)
    • Mass Ice Strike: Decreased req int(133->115), mana(120->110), increased frozen length duration (7->12)

  • NPCs:
    • Increased number of unicorns in gardens
    • Improved NPC movement AI
    • Dead and dying monsters and players are now selectable by the mouse only if Shift is being pressed
    • Removed the 7-liche pit in Dungeon Level 2
    • Increased spawn time on IGs and Ogres

  • Events:
    • Crusade units are now only summonable in Middleland, Aresden, and Elvine
    • Fixed Crusade War units reaching limit when it didn't
    • Mobs in Middleland no longer respawn during Crusade
    • Halved the mana required for Crusade Meteor Strike

  • Commands:
    • /showtime, shows a seconds counter

  • Other:
    • Contribution and Reputation now affect first drops
    • Improved hack detection
    • Moving will now cancel the log out count
    • Arrows can no longer be sold (fixes a Gold exploit)
    • Travellers with EKs (Barracks Raiders) can no longer acquire citizenship
    • Fixed some manufacturing recipes errors

  • f

Changes made in 1.2b

  • New: Honor system
  • Fix: Disconnection when manufacturing too fast
  • Fix: One-handed weapons swinging full speed with any strength
  • New: Added more quests with contribution rewards of up to 1300
  • New: New characters will have to wait 3 hours before they can /rep+ or /rep- and be at least level 45 (previously 15)

Changes made in 1.2

  • New: Added Wizard Cap, Wizard Hat, Wings Helm and Horned Helm to drops
  • Change: Increase game's speed (while running, etc...)
  • Change: Lowered endu damage and strip chance on hammers
  • Change: Prevented Cityhall Officer from handing DK weapons if the player already has that weapon
  • New speed hack detection (fixes false positives)
  • Increased chance of dropping Mithral
  • New Legion services are available in game(Slates, Zemstones, Stone of Xelima, Stone of Merien)
  • Change: Legion Helms/Hats now increase 14 HP/MP

Changes made in 1.1

  • Server was wiped of all items, except for angels, Dark Knight/Mage weapons, Legionnaire items
  • Removal: Dark Knight/Mage armors

Changes made in 1.0c (server update)

  • Change: Absolute Magic Protection now immunizes against Inhibition Magic Casting
  • Fix: Hero set bonuses now work correctly
  • Fix: Endurance increase on manufactured items

Changes made in 1.0b (server update)

  • Fix: Resurrection wand now works (100int, 100mag requirement)
  • Change: Disabled crusade teleport when in enemy town
  • Fix: Cape attributes not being retained when upgraded
  • Fix: GMG mana not reducing when attacked
  • Fix: Crusade losers being told they are the winners
  • Fix: Crusade mana not being reset, causing early Meteor Strikes in following Crusade
  • Fix: Some players being wrongly detected as hackers and banned to Bleeding Island
  • Change: Increased time allowed while DC before reconnecting to arena (15sec -> 18sec)

Changes made in 1.0

  • New: Added Crusade event occurring at 7 PM on Thursdays and 1 PM on Sundays (CDT, UTC-6)
  • Change: Lowered endurance damage by 5 on each hammer
  • Change: Xneck Hit prob (100->160) Mer neck def(70->80) SG neck def(35->40)
  • Fixed: Ice storm not freezing
  • Fix: /showalldmg crashing and concatenating to different chat msgs (spells, chat...)
  • Improvement: Faster loading at startup and in-game speed improvements
  • Change: Capture the Relic event times (Wednesday: 8->10 PM, Saturday: 11->1 PM)
  • Fix: Recalling with relic on bag not dropping the relic
  • New: Timestamping chat. /timestamp to toggle
  • New: /ekscreenshot command for automatic screenshot upon Enemy kill
  • Change: Fix: Changed weapon damages on Blood Sword, Dark Executor and Demon Slayer
  • Change: Increased bonuses for Lightning blade and Dark Executor at day/night
  • Change: Increased bonuses for Demon Slayer vs Demons
  • Change: Hammer and Armour break now does full endu damage in arena to same town
  • Change: Changed pits in middleland
  • New: Added /notifyme command to notify you're when tabbed out and someone says your name
  • Fix: Maj legion service giving 1 Maj per LP instead of 2
  • ­Fix: Honor occasionally not changing
  • New: Added functionality to automatically fill required items for manufacturing. Type /manufill to toggle.
  • Changed: Increased rock spawn rate
  • New: Ctrl+p on player to request party
  • New: Magic shop now shows mana cost of spells
  • Fix: Startup items being occasionally put in warehouse instead of bag
  • Changed: Player names colours back to green for allies, red for foes and blue for travelers

Changes made in 0.13c (server update)

  • New: A prize has been added to the Capture the Relic event. Players from winning nation are now able to teleport to Middleland through their City Hall at the cost of 2,500 Gold.
  • Change: Direction Bow now only has 75% chances of hitting anything in-between and a 50% chance of hitting the target twice if there is nothing in-between target and player
  • Change: Reduced Magic Absorption on Demons and Gargoyles
  • Change: Recall is now allowed when attack mode is disabled in arena

Changes made in 0.13b

  • Fixed a crashing bug upon logging a character
  • Can now mine without holding down Ctrl while clicking
  • Reduced time spent on immobility after being bumped
  • Fixed a crashing bug that would occasionally happen while pressing Ctrl+T

Changes made in 0.13

  • Removed Istria. Istria players will have to choose between Aresden and Elvine at login
  • Modified 2nd drops (most of them increased and added items or removed unnecessary ones)
  • Added ctrl+click on minimap recall points to set next recall point
  • Re-enabled astoria's CTR event
  • Added astoria's relic position on minimap
  • Increased party limit to 25
  • Music and Sound settings saved after game restart
  • Both reputation and contribution affecting drops
  • Added /showalldmg toggling command, to show all damages done by spells such as blizzard
  • Reduced DK GS damage
  • Reduced repair cost on MerienShield, Blood weapons
  • Necklace Of Stone Golem: 25->35 def
  • Necklace of Merien: 50->70 def
  • Increased sells prices on Alchemy Parts
  • Reduced times that some NPCs' dead bodies take to disappear

Changes made in 0.12b (server update)

  • Replaced the server's Network Adapter to help fix the lag and disconnects
  • Fix for Relic holder not dropping relic in Astoria if killed by an ally
  • Added notification upon login of Astoria event if event is currently being held
  • Fixed for Berserk slate not working if you're already Berserked

Changes made in 0.12

  • Fixed the speed increase with tab glitch
  • Added skill validation and correction to adjust skill percentages that are too high because of stat changing
  • Fixed Xelima neck and magic jewels
  • Removed drops for AGT,CGT,DT
  • Removed Special Abilities from Construction Kits
  • Automatically Delete structures after Astoria events
  • Fixed not being able to summon after summon death
  • Allowed food to be cast even with attack mode disabled on event
  • Fix for getting stuck when trying to PC and move
  • Fix for Red slates (Invincibility)
  • Fix for AMP occasionally acting like PFA
  • Increased armor drops with 2 stats
  • Increased delay between mob actions (chiefly movement)
  • Removed DK Hammer
  • Set Sharp and Ancient stat back to +1 and +2 dice faces
  • Added a tile grid (activated by /grid or /showgrid)
  • Added a command to toggle big items on ground (/bigitems)
  • The following preferences are now saved after client restart: /fps, /showgrid, /bigitems, Detail Level, Party Auto Accept
  • Lowered costs of Weapons and Armors in shop
  • Divided Spell learning costs by 5
  • Greatly decreased damage done by Wyverns
  • Added option to automatically accept party requests (in Party dialog)
  • Cannot para players in same party
  • Wyverns now only spawn as clairvoyant rather than Anti Physical/Magical
  • Restricted repping from same IPs
  • Set Armor Break to reduce 20 endurance from items instead of 15
  • Hid unused skills (????s) in skill list

Changes made in 0.11.1

  • Fix for building structures in Astoria
  • Armor break range changed to 3x3 instead of 1x1
  • Remove Mag requirement on LegionHat
  • Fixed Ice Golems not hitting
  • Fixed Spell ranges
  • Fixed not being able to enter aresden and elvine cathedral
  • Fixed Relic's aura appearing on players with no full swing
  • Construction Kits for Astoria events buyable from Blacksmith

Changes made in 0.11.0

  • Added new map (Astoria)
  • Added new event in Astoria (Capture the Relic) occurring at 6 PM on Monday, 3 PM on Wednesday and 8 AM on Saturday (Central Time, GMT/UTC-6)
  • Prevented players from entering enemy buildings
  • Max skill points set to 900 instead of 700
  • Fixed minimap showing up party members that are on a different map
  • Firebow no longer produces fire in safe zones (including buildings)
  • Dynamic spells (Firewall, CK, etc) no longer work in Istria
  • Fixed shield. Shield reduction is applied after armor reduction, not at same time
  • Deactivated shield stripping
  • Fixed PKs not showing up correctly
  • Now can only recall 10 second after taking damage
  • Changed /tooff and /toon to allow muting of multiple people and saving for next login
  • Fixed poison/zerk bug on Travellers causing crashes
  • Fixed trade
  • Fixed not being able to repair expensive items such as Merien Shield
  • Increased max party members to 12
  • Changed item upgrade chance to standard percentages
  • Made Ice elemental sword upgradeable
  • Made items upgradable to +3 without the chance of losing
  • Deactivated Energy sphere
  • Fix for armour/cape colour bug when logging in
  • Fixed illusioned players seeing invisible foes
  • Fixed illusioned party members showing on minimap
  • Deleted Fire Bows
  • Removed Composite Bows from drops

Changes made in 0.10

  • Lowered DK weapons damage
  • Upped rare items' damage
  • Reduced damage on Blizzard
  • Reduced damage on DK Hammer and DK Swords.
  • Set DKHammer stripping rate to same as BH;
  • Fixed a glitch that enabled players to run too fast
  • Fixed Ice Elemental Necklace not working against monsters like Frosts
  • Lucky gold ring set to 40% chance of save from death, and only takes 1hp instead of all but 1
  • Fix for 0hp NPCs being alive and invincible till they regen
  • New shield system (37.5% of hitting shield with 20% Shield skill, 75% for 100% shield)
  • Shield hits only absorb damage based on shield PA
  • PA on shields raised
  • Added Illusion effect over character head
  • Changed the stun rate formula on NPCs
  • Fixed the map cleaner
  • Fix for Ice ele not working against frost. Very likely fixes the guard freezing issue as well
  • Increased SlimJelly drop (20%)
  • Fixed blood items getting +70hp
  • Position of Party members are now displayed on the minimap
  • Fixed the 100 rep legion service

Changes made in 0.9

  • Added music for istria (optional download on site(coming soon))
  • Added Istria quests
  • Fixed upgrading angel after +10 and success rate set to 100%
  • Fixed safe zones in Istria and Istria buildings
  • Action times reduced for all monsters
  • Fixed NPCs casting magic too quickly
  • Increased Ettins' HP
  • Berserk set to last 60 seconds instead of 40.
  • Fixed purchasing spells on travellers
  • Spaced out Ogre pit in ML at 440, 360
  • 7 Beholders pit in TOH3 changed to 8 Dark Elves pit
  • Direction Bows made to hit human players 1 time normal and 2 times on crits
  • Firebow no longer creates fire when shooting next to you
  • Getting a majestic point now reduces the exp required for 181, instead of setting the player's exp to 180's, and thus not losing any experience
  • Fixed dropping or not getting item with Legion services when full
  • Reduced probability of necklace crafting recipes
  • Added a Real FPS counter (Helbreath's old counter showed incorrect values)
  • Player description shows up as their nation's colour
  • Legion services added: HP7 Legion Hat, MP7 Legion Helm, and Reputation points
  • Bleeding Island ticket labeled as 100 gold cost instead of 330
  • Added middleland's minimap white dots for Istria
  • Fixed summons showing up as enemy to friendly players
  • MIM changed to last 40 seconds
  • MIM changed to not target friendly players (if ares casts it, only tgs elv)
  • Fixed the map and sprite issues
  • Fixed mana regen on NPCs
  • Fix for crash in command hall when fire bowing NPC
  • Angel upgrades displaying right maj required
  • Max upgrade for angels set to +15
  • Fixed AFKFlag setting player as traveler
  • Added a third nation (Istria). Entrance is on the left of middleland.
  • Added an auto-map cleaner. Items dropped from monsters disappear after 15 minute (2nd drops and items dropped from players disappear after 30 minutes).
  • Non economical skills achieved faster (Half the time it currently takes to get 100%
  • Increased Blizzard damage
  • Dire Boar pit reduced in number / spaced out so players can kill
  • Raid Times: 1 minute on Monday to Thursday, 1 hour Friday to Sunday
  • Legion point services through City Hall. (Legion points are acquired by donating. Click here for more info)
  • Donation Hats for Mage : MP7/HP7 golden indestructible wizard hat, bound to character
  • Donation Hats for Warrior : HP7/MP7 golden indestructible winged helmet, bound to character