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Enchanted Armors / Weapons
Weapons : Base Enchantment:
Sharp : adds 1 overall dmg (ex. dice roll of 1D10 becomes 1D10+1)
Ancient : adds 2 overall dmg (ex. dice roll of 1D10 becomes 1D10+2)
Light : Requires less strength to hold
Agile : Weapon speed reduced by 1
Poison : Added poison dmg
Strong : Added endurance
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Armors : Base Enchantment:
Convert dmg to mana : Specific % of magic dmg is absorbed and added as mana
Critical increase chance : When being struck physically % chance to add critical attack increases
Light : Requires less strength to wear
Strong : Added endurance
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Weapons : 2nd Enchantment:
Consecutive Attack Dmg : Added dmg for consecutive hits
Hitting Probability : Added hitting probability
Experience : 20% added experience when using
Gold : 50% added gold when using
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Armors : 2nd Enchantment:
Health Recovery : added health recovery
Mana Recovery : added mana recovery
Stanima Recovery : added stamina recovery
Defense Ratio : added defense
Magic Resistance : added magic resistance
Mana Absorption : added mana Absorption
Physical Absorption : added physical Absorption (armor peice which is struck)
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Damage 1D10 : means 1 Dice of 10 sides (possibilities 1-10).
Speed : Each speed requires 13 strength for full speed swing. Example Speed 1 = 13 str for full speed. Speed 10 = 130 str for full speed swing.
Weight : weight required to pick up/hold.
Armors
Upper Body Armor
| Name | Def. Pts. | Endurance | Price | Req | Picture
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| Hauberk
| 8
| 200
| 400
| None
| 
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| Knight Hauberk
| 12
| 1000
| 2400
| Lvl 70, DEX 100
| 
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| Wizard Hauberk
| 12
| 500
| 2400
| Lvl 90, MAG 100
| 
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Chest Armor
| Name | Def. Pts. | Endurance | Price | Req | Picture
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| Robe
| 10
| 3000
| 2000
| Above 100 MAG
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| Wizard Robe
| 12
| 3000
| 3000
| Above 100 MAG & Lvl 80
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| Leather Armour
| 10
| 400
| 500
| 15 STR
| 
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| Scale Mail
| 20
| 600
| 900
| 20 STR
| 
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| Chain Mail
| 30
| 1000
| 1200
| 30 STR
| 
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| Plate Mail
| 37
| 3000
| 4500
| 100 STR
| 
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| Knight Plate Mail
| 40
| 3500
| 6000
| Lvl 85, 100 STR
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Headgear
| Name | Def. Pts. | Endurance | Price | Req | Picture
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| Helm
| 8
| 1000
| 1000
| 52 STR
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| Full Helm
| 10
| 1400
| 1500
| 85 STR
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| Knight Full Helm
| 12
| 2000
| 3500
| 85 STR
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| Wing Helm
| 15
| 2500
| 5000
| Lvl 100, 130 STR
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| Horned Helm
| 17
| 3500
| 4000
| Lvl 120, 160 STR
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| Mage Cap
| 5
| 500
| 1500
| Lvl 90, 110 MAG
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| Wizard Hat
| 10
| 800
| 3000
| Lvl 120, 130 MAG
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Leggings
| Name | Def. Pts. | Endurance | Price | Req | Picture
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| Chain Hose
| 6
| 500
| 500
| 10 STR
| 
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| Plate Legs
| 12
| 1000
| 1000
| 20 STR
| 
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| Knight Plate Legs
| 14
| 1100
| 3000
| Lvl 80, 20 STR
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Shields
A sheild is equiped using one hand, meaning two handed weapons cannot be held at the same time. They are used to lower the amount of dmg taken by physical attacks although sheilds dropped by monsters may have added echantments.
| Name | Def. Pts. | Endurance | Price | Req | Picture
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| Wood Shield
| 8
| 300
| 100
| 8 STR
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| Leather Shield
| 10
| 300
| 150
| 10 STR
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| Targe Shield
| 13
| 500
| 250
| 18 STR
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| Scooterm Shield
| 16
| 500
| 300
| 20 STR
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| Bronze Shield
| 18
| 500
| 550
| 20 STR
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| Iron Shield
| 22
| 500
| 675
| 25 STR
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| Lagi Shield
| 26
| 800
| 1500
| 30 STR
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| Kite Shield
| 30
| 800
| 1500
| 32 STR
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| Tower Shield
| 35
| 800
| 2500
| 40 STR
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Weapons
Archery Class
| Name | Endurance | Damage (Sml-Med) | Damage (Lrg) | Weight | Speed | Picture
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| Short Bow
| 500
| 1D7
| 1D7
| 8
| 4
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| Long Bow
| 800
| 1D8
| 1D8
| 12
| 5
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| Composite Bow
| 1200
| 1D7
| 1D7
| 40
| 5
|
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| Direction Bow
| 1200
| 2D6
| 2D6
| 100
| 8
|
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| Fire Bow
| 1000
| 2D5
| 2D5
| 70
| 6
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| Impact Bow
| 1200
| 2D4+2
| 2D4+3
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| 5
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Axe Class
| Name | Endurance | Damage (Sml-Med) | Damage (Lrg) | Weight | Speed | LvL | Picture
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| Light Axe
| 500
| 1D6
| 1D5
| 14
| 3
| 0
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| Light Axe+1
| 500
| 1D6+1
| 1D5+1
| 14
| 3
| 10
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| Tomahoc
| 500
| 2D3
| 1D5
| 17
| 4
| 0
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| Tomahoc+1
| 500
| 2D3+1
| 1D5+1
| 17
| 4
| 20
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| Saxon Axe
| 700
| 1D6
| 1D6
| 20
| 5
| 0
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| Saxon Axe+1
| 700
| 1D6+1
| 1D6+1
| 20
| 5
| 30
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| Double Axe
| 800
| 3D4
| 3D5
| 33
| 6
| 0
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| Double Axe+1
| 800
| 3D3
| 2D4+1
| 33
| 6
| 40
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| War Axe
| 1000
| 2D6
| 2D8
| 44
| 8
| 0
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| War Axe+1
| 1000
| 2D6+1
| 2D8+1
| 44
| 8
| 60
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| Knight War Axe
| 1000
| 2D6+2
| 2D8+2
| 44
| 8
| 85
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| Battle Axe
| 1500
| 3D8
| 3D9
| 90
| 13
| 0
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| Battle Axe+1
| 2000
| 3D8+1
| 3D9+1
| 90
| 13
| 110
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Fencing Class
| Name | Endurance | Damage (Sml-Med) | Damage (Lrg) | Weight | Speed | Picture
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| Esterk
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|
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| Esterk+1
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| Rapier
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|
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| Rapier+1
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| Knight Rapier
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Hammer Class
| Name | Endurance | Damage (Sml-Med) | Damage (Lrg) | Weight | Speed | Picture
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| Hammer
| 2000
|
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| 90
| 12
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| Battle Hammer
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| 100
| 14
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| Battle Hammer+1
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| 110
| 14
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| Barbarian Battle Hammer
| 4500
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| 200
| 15
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Longsword Class
| Name | Endurance | Damage (Sml-Med) | Damage (Lrg) | Weight | Speed | Picture
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| Sabre
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| 1D8
| 1D9
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| Long Sword
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| 1D9
| 1D10
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| Scimitar
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| 1D10
| 1D12
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| Falchion
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| 1D12
| 2D7
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| Broad Sword
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| 2D7
| 2D8
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| Bastard Sword
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| 2D8
| 2D9
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| Claymore
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| 2D9
| 2D10
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| Great Sword
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| 2D10
| 2D11
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| Knight Great Sword
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| 2D8+2
| 2D10+2
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| Flamberge
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| 2D11
| 2D12
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| Knight Flamberge
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| 2D10+2
| 2D12+2
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| Giant Sword
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| 2D11+3
| 3D12+3
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| Black Shadow Sword
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| 2D13+4
| 2D12+4
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Short Sword Class
| Name | Endurance | Damage (Sml-Med) | Damage (Lrg) | Weight | Speed | Picture
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| Dagger
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| 1D5
| 1D4
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| Short Sword
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| 1D6
| 1D6
|
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| Main Gauche
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| 1D7
| 1D6
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| Gradius
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| 1D8
| 1D7
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Staff Class
| Name | Endurance | Damage (Sml-Med) | Damage (Lrg) | Weight | Speed | Lvl | Picture
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| Magic Wand (MS0)
| 1200
| 1D6
| 1D6
| 10
| 3
| 30
|
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| Magic Wand (MS10)
| 2400
| 1D6
| 1D6
| 10
| 3
| 40
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| Magic Wand (MS20)
| 3600
| 1D6
| 1D6
| 10
| 3
| 50
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| Wizard Magic Staff (MS10)
| 3600
| 1D6
| 1D6
| 10
| 3
| 90
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| Wizard Magic Staff (MS20)
| 3600
| 1D6
| 1D6
| 10
| 3
| 95
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