Char Builds
You will have to level up to your wanted stats, this will take using beginner weapons and spells but here is advice in planning a character! CharismaIf you choose to be a Guildmaster 10 points must be placed into Charisma (20 total).Choosing Strength and IntelligenceStart out choosing a primary Weapon or Attack Spell.
If you have chosen your weapon type you know what your strength must be. If you have chosen an attack spell you know what your intelligence must be. Once your primary stat has been chosen: Determine whether you need to raise strength / magic for Armor / Spells.
How much Vitality / Magic / Dexterity should I have?Next you must rate the importance of your other stats.This will be your own opinion based on your playing style, and favorite balance. Open up Character Simulator to plan points. Vilality determines health recovery and affects maximum hp most. Magic determines mana recovery and hitting probability with spells. Dexterity is required for using any weapon (50 for 100% skill) other then a staff and determines hitting probability and chance to evade physical attacks. Approximately 90% chance to hit (200 attacking 100). |
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